Single Precision Aid
While this may not be implemented in the EDK63 version of the AEMB, it is an idea that has been on my mind for quite a while. Software floating-point emulation is expensive in terms of time while hardware FPU is expensive in terms of resources. So, a hybrid method might be useful. A single-precision float may be assisted in hardware by adding some extra functionality. While a full blown FPU will take up too much resources, a simple device that Read more